The "Research and Application of Virtualized Large Scene Rendering of XR Control System" project, which won the first prize of the Science and Technology Progress Award, was jointly completed by Alto Electronics, its subsidiary Chuangxiang Digital and the Shenzhen Institute of Advanced Technology of the Chinese Academy of Sciences. This project realizes real-time rendering and perspective in movie shooting, significantly optimizes the chromatic aberration problem of XR display images, and greatly improves the virtual and real fusion effect of large scenes in movie shooting. This project not only received high praise from the expert review team, but also obtained 22 invention patents and published 8 academic papers, which has important economic and social value.
The "RM series" product that won the second prize for optoelectronic design is an outstanding masterpiece launched by Alto Electronics in the field of XR virtual film and television shooting and stage event rental. It uses advanced micro-gap technology to achieve seamless splicing, ensuring the integrity and coherence of the picture. At the same time, it also has the characteristics of low sweep, high brush, no moiré, and low reflectivity.point, which can be perfectly synchronized with the camera to achieve a real and natural virtual scene.
As a pioneer in domestic XR virtual shooting technology, Alto Electronics' award-winning XR control system and RM series products have been successfully used in more than 70 large and medium-sized virtual studio projects around the world, covering well-known enterprises such as NVIDIA, meta, Amazon AWS, Microsoft, Google, Tencent, China Film, South Korea's X-ON, and Japan's Toei. They have been well received and have made important contributions to the technological innovation of the film and television industry.
Looking to the future, Alto Electronics will continue to invest in technology and product research and development, continuously improve product and service capabilities, and strive to work with industry partners to jointly promote XR virtual shooting to a new level.
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